![]() However, most of the content I scripted was a result of experimenting with the code and trying to combine things. I had some ideas in mind, like a volcano themed area and ice themed area. This ended up being quite easy for me due to my previous scripting experience (C#/Java). I was intrigued and started learning LUA. So I tried out the level editor and found out through the online forums that you can actually add new content really easily by using some additional tools and by scripting in LUA. ![]() Of course I had to play through it first to learn about the mechanics and level design to keep things consistent when making content myself. So I tried out the game and really enjoyed it. It looked like an accessible and at the same time expansive piece of software. I originally got into Legend of Grimrock 2 after I read about the level editor that came with it.
0 Comments
Leave a Reply. |